Steam Workshop provides a set of tool with which users can create in-game items for games like Team Fortress 2 and DOTA 2, and sell them to others for real-world profit.
Today's update lets content creators "choose from a selection of toolmakers, communities, and mentors and allocate a percentage of revenues from in-game item sales to the those who aided in the items' creation," explained Valve.
"The contribution will be made from a set percentage that is redirected from Valve to the toolmakers, not taken from the item creator's royalty," it added. More detailed information on how it all works is on the Steam Community site.
Steam Workshop launched in October 2011 and has produced over $10 million in royalties for item creators, says the firm.
Steam Trading Cards was officially launched on Wednesday, which allows Steam users to earn rewards for playing games on the digital service.
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